Just a quick link to another game blog I stumbled upon: http://www.columbia.edu/~tir2101/nycgamer.html
It appears to be defunct, and its mostly session reports, but there are some interesting theoretical discussions in there. In particular, I like his last post, pointing out the dilema of the most-powerful move, and the risk of waiting too long to pull the trigger on it. I wish he had gone into a little more detail about the implications of that mechanic, but then his is a game blog, not a game design blog. It got me thinking just the same - a simple idea with delicious tension.
Also, his photomontage of his collection over time is a feast for the eyes.
Finally, between my last post about dexterity games and Mr. NYC Gamer's post about some custom Crokinole boards, I am closer than ever to pulling the trigger on a board for myself. 150ish bucks seems like a god damned lot, but I continue to hear nothing but good things about this game, and it seems in line with what I'm looking for these days. I doubt I'll bring myself to do it any time soon, though Tumblin-Dice remains a cheaper, similarly intriguing dexterity-oriented proposition.
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1 comment:
Hi, Thanks for your comments on my blog. I just wanted to let you know that my blog has moved to a new domain, and is now located at:
http://games.fooville.net/
Thanks again for reading,
Tom
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